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Hydralisk



The Hydralisk, which derives its name from its serpentine body (a Portmanteau of ''Lernaean Hydra'' and ''basilisk''), is a Zerg breed in Blizzard Entertainment's real-time strategy game, ''StarCraft''. They are a modified form of the Slothien, a genus assimilated into the Zerg Swarm, and are approximately 18 feet long. They can move faster than a Terran (StarCraft). In StarCraft's cinematics, the Hydralisk uses its scythe-like front arms to attack, but they are rather vestigial in actual gameplay. In-game, the hydralisk is a ranged ground soldier of the Zerg race, attacking with projectile needle spines fired from underneath it's head plates, capable of piercing ten centimeters of neosteel. According to StarCraft: Revelations these spines are slightly poisonous. With a Hydralisk Den and prerequisite Spawning Pool, it is produceable in any Zerg Hatchery structure. As with most Zerg units, the Hydralisk is most effective ''en masse''. ==Strategies== Hydralisks have a high rate-of-fire and deal damage types (StarCraft), making them more effective against large units such as Protoss Dragoons. They are capable of striking airborne units. Employing Overlords to drop Hydralisks around an opponent's minerals (StarCraft) gathering points will significantly delay him or her, especially in the early stages of game when minerals are most scarce and most necessary. Although such an attack requires effort and micromanagement (computer gaming) at a time when base construction is crucial, the inflicted delay should provide adequate time to mount an assault before the target opponent can completely recover. ==Counters== Effective against early-game Hydralisk rushes are Siege Tanks/Marines as the Terran (StarCraft), or Zealots/Dragoons as the Protoss. In early Zerg/Zerg games, Hydralisks are only stoppable with other, larger Hydralisk groups. In longer Zerg/Zerg games, Zerglings with the Defiler's Dark Swarm ability are often an effective response, while Reavers are a powerful Protoss alternative. Units that inflict significant damage (such as Terran Siege Tanks or Protoss Reavers) are the most effective against Hydralisk attacks. ==Hunter Killers== Hunter Killers are a special, more powerful Hydralisk variant. Compared to regular Hydralisks, they are tougher and deal more damage. They are occasionally available in the StarCraft storyline. Originally created and used exclusively by Daggoth of the Zerg Brood, they protected Infested Kerrigan after her rebirth. Daggoth sacrificed a number of Hunter Killers on the ''Amerigo'' to delay attacking Terran (StarCraft). During the StarCraft: Brood War, Daggoth was a rival to Kerrigan. However, Hunter Killers fell under Kerrigan's control on multiple occasions. ==Lurkers== By the time of the StarCraft: Brood War, the Zerg had bred the ''Lurker'' from the Hydralisk. The Lurker burrows into the ground and attacks enemies above with a wave of subterranean spikes. The spikes do damage types (StarCraft) splash damage and are particularly effective against infantry. ==References== # [http://www.blizzard.com/starcraft/ StarCraft homepage at Blizzard Entertainment] # [http://www.battle.net/scc/ Battle.net StarCraft Compendium] # Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998. # Underwood, Peter, Chris Metzen and Bill Roper. ''StarCraft: Brood War (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998. Zerg


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Words begining with Hydralisk:

Hydralisk
Hydralisk_Den


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