A game is a recreational activity involving one or more player (game)s. This can be defined by A) a goal that the players try to reach, B) some set of rules that determines what the players can or can not do. Games are played primarily for entertainment or enjoyment, but may also serve an educational or simulational role.
[[Image:Tug-of-war.jpg|thumb|200px|Tug of war is an easily organized, impromptu game that requires little equipment.]]
==What are games?==
Many animals play; only humans confirmably have games. Whether some animals are intelligent enough to game is debatable, though a game has a ritualistic elements (such as rules and procedures) that are voluntarily acted upon, rather than as a result of instinct. The existence of rules and criteria that decide the outcome of games imply that games require intelligence of a significant degree of sophistication.
Games can involve one player acting alone, or two or more players acting cooperatively. Most often involve competition among two or more players. Taking an action that falls outside the rules generally constitutes a foul or cheating.
All through humanhistory, people have played games to entertain themselves and others. There are an enormous variety of games (for specific information about different types of games, see links at the end of this article).
philosophyDavid Kelley, in his popular introductory reasoning text ''The Art of Reasoning'', defines the concept "game" as "a form of recreation constituted by a set of rules that specify an object to be attained and the permissible means of attaining it." This covers most cases well, but does not quite fit with things like Wargamings and sports , which often are not played for entertainment but to build skills for later use.
==Games in philosophy==
In ''Philosophical Investigations,'' philosopher Ludwig Wittgenstein argued that the concept "game" could not be contained by any single definition, but that games must be looked at as a series of definitions that share a "family resemblance" to one another. Games were important to Wittgenstein's later thought; he held that language was itself a game, consisting of tokens governed by mutually agreed upon rules that governed the usage of words.
Stanley Fish, looking for a clear example of the sorts of social constructions, cited the balls and strikes of baseball as example. While the strike zone target is governed by the rules of the game, it epitomizes the category of things that exist only because people have agreed to treat them as real. No pitch is a ball or a strike until it has been labelled as such by an appropriate authority, the plate umpire, whose judgment on this matter cannot be challenged within the current game.
In a different context, Stephen Linhart said, "People say you have to choose between games and real life. I think this claim that there's a dichotomy is very dangerous."
Many technical fields are often applied to the study of games, including probability, statistics, economics, ethnomathematics, and game theory.
==Anthropology of games==
Games, being a characteristic human activity, strongly determined by custom and the frequent subjects of folklore, have been the subject of anthropology investigations.
===Classes of games===
While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into:
*Games of physical skill, such as hopscotch and shooting sport;
*Games of strategy, such as checkers, go (board game), or tic-tac-toe;
*Games of chance, such as craps and rock paper scissors.
In addition to these basic classifications, there are mixed games; such as American football, partly a game of skill and partly a game of strategy; poker, partly a game of strategy and partly a game of chance; and baseball, which combines elements of all three.
[[Image:ChessSet.jpg|right|200px|thumb|The game of chess, a game of pure strategy, requires the use of a chess set.]]
Games of pure skill are likely the oldest sort of game, and are found in all cultures, regardless of their level of Archaeological culture. They are associated with cultures that place a high value on individual performance and prowess.
Games of strategy require a higher material basis. They are associated with cultures that possess a writing: not surprising, since most strategy games are based on mathematics and feature the manipulation of symbols. They often require special equipment to be played. They are associated with hierarchy societies that place a high value on obedience.
Games of chance appear at a variety of levels of material culture; what they seem to share generally is a sense of economics insecurity. They are associated with cultures that place a high value on personal responsibility, keeping one's word, and maintaining personal standing in the face of misfortune; in other words, with "cultures of honour".
===Games and sex roles===
Anthropologists have also noticed relationships between natural gender role and the sorts of games played by members of the two sexes. Music, including communal chanting and hand clapping, is frequently a component in games played by human females; it seldom plays an important role in the games played by males. The games played by males often require more physical space and involve more physical contact than those played by women or girls. Games played by males tend to be of a sort that result in a clear winner and a clear loser; games played by girls sometimes lack this feature, and are played for the sake of playing.
===Games and sports===
[[Image:SC-Heerenveen-supporters.jpg|thumb|right|200px|Fans at a Soccer match (SC Heerenveen)]]
There is no clear line of demarcation between games and sports. Generally, sports are athletics in nature, and have an element of physical prowess, but then so do many games. For cultural anthropologists, the distinction between games and sports hinges on community involvement. Sports, as opposed to games, often require special equipment and playing fields or prepared grounds dedicated to their practice, a fact that often makes necessary the involvement of a community beyond the players themselves. Most sports can have spectator sport. Communities often align themselves with players of sports, who in a sense represent that community; they often align themselves against their opponents, or have traditional rivalries. The concept of fan (aficionado) began with sports fans. Games amuse the players; sports amuse a broader public; in advanced material cultures, sports can be played by professional sports. When games like chess and Go (board game) are played professionally, they take on many of the characteritics of a sport.
==One-person games==
One-person games or one-player games are sometimes called solitaire games, but this term can be easily confused with the peg game and the card game of same name.
Types of one-player games include:
* arcade games
* many computer games
* juggling
* most types of puzzles (logical, mechanical, mathematical,...)
* solitaire card games
==Types of games==
''main article: Game classification''
*Alternate reality game
*Board games
*Business games
*Car games
*Card games
**Collectible card games
*Casino games
*List of traditional children's games
*Clapping games
*Computer and video games
**Computer board games
**Computer puzzle games
**Internet games
***Online skill-based games
***MUD
***MMORPGs
*Counting-out games
*Creative games
*Dice games
*Drinking games
*Educational games
*Economics games
*Game shows
*Games of chance
*Games of dare
*Games of logic
*Games of physical activity
*Games of physical skill
*Games of skill
*Games of strategy
*Simulation game
*Group-dynamic games
*Guessing games
*Letter games
*Mathematical games
*Open gaming
*Party games
*Parlour games
*Pencil and paper games
*Play by mail games
*Political games
*Puzzles
*Quizzes
*Role-playing games
*Singing games
*Spoken games
*String games
*Table-top games
*Tile-based games
*Traditional games
*Unclassified games
*Wargames
*Win-win games
*Word games
==See also==
* List of game manufacturers
* List of game topics
* List of computer puzzle games
* Ludology
* Game semantics
* Game theory
* Play
* Puzzle
* Toy
* Artistic Computer Game Modification
==References==
* Avedon, Elliot; Sutton-Smith, Brian, ''The study of games''. (Philadelphia: Wiley, 1971), reprinted Krieger, 1979. ISBN 0898740452
Gamesfa:بازیهاga:Cluichehi:खेलla:Ludusnds:Speelsimple:Gameth:เกมzh-cn:游戏zh-tw:遊戲
Game
I deleted the link to the page "table-top games" because all the games were listed under other primary categories, e.g. Scrabble under letter games, Clue under board games, Mah Jong under tile-based games, etc. I couldn't think of a class of games to justify the existence of the category. --user:Fritzlein
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I would have expected to see an entry for 'psychological games', as described by Eric Berne in 'Games People Play' here (although the idea is possibly used more widely). Or would these be found elsewhere? I note there's a wikipedia entry for 'transactional analysis' but not AFAICS for psychological games themselves. (For all I know these ideas are now completely discredited - but that in itself shouldn't prevent an entry IMO, we have an entry about the flat earth hypothesis, for example.) -- S
The article is incomplete. Simply try to figure out a way to integrate the psychological (or transactional) definition of games in a reasonable way (I think I would create a new topic games (transactional) and provide an appropriate link to it, but you do what you think is best) User:Fred Bauder 13:23 Apr 7, 2003 (UTC)
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Vandalised - essential content deleted.
User:Charles Matthews 12:05, 23 Oct 2003 (UTC)
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I've started a Wikipedia:WikiProject for Wikipedia:WikiProject Games to set standards for what a game article should look like and what information it should contain. Any participation would be appriciated. Thanks, User:Gentgeen 00:07, 21 Dec 2003 (UTC)
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Would it be sensible to create a category for something like fictional games? (example: Azad) Or maybe there is already some category that would fit?
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The Wittgenstein quote should be moved into the same paragraph as Kelley and away from Linhart. Kelley said what he said just to snub Wittgenstein, but Linhart is just talking Romantically not philosophically. There's nothing wrong with that, but same stuff should go together, and different stuff should be split apart... --User:Carlj7
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Small wording glitch: the first paragraph seems to read as though the players must share a single goal, whereas of course each player could have a different goal. --User talk:BozMoUser:BozMo 19:12, 11 May 2004 (UTC)
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There's chance in baseball but not in football?? Does the initial coin-flip count? --User:AlexChurchill 09:26, Jun 9, 2005 (UTC)
== Baseball a game of chance? ==
The article says that baseball contains elements from all three classifications of games, skill, strategy, and chance, but I do not see how the game involves any element of luck or randomness.--User:Tubby 01:02, 11 Jun 2005 (UTC)
== animal play/games ==
''Many animals play; only humans have games. The existence of rules and criteria that decide the outcome of games implies that games require intelligence of a sophistication unique to humans.''
Opens up a big irrelevant can of worms and semanticisms regarding animal intelligence. I changed it to:
''Many animals play; only humans confirmably have games. Whether some animals are intelligent enough to game is debatable, though a game has a ritualistic elements (such as rules and procedures) that are voluntarily acted upon, rather than as a result of instinct. The existence of rules and criteria that decide the outcome of games imply that games require intelligence of a significant degree of sophistication.'' User:JustSomeKid 04:54, 16 Jun 2005 (UTC)