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Donkey Kong Country



{| cellpadding=2 cellspacing=2 align=right width=256px style="font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #f7f8ff; border:1px solid #8888aa;" |- style=background:#ccccff | align=center colspan=2|''Donkey Kong Country'' |- | align=center colspan=2| |- style=background:#ccccff | style=width:80px|Video game developers: |Rare (video game company) |- |Video game publisher: |Nintendo |- style=background:#ccccff |Release date: |1994 |- |Computer and video game genres: |Platformer |- style=background:#ccccff |Game modes: |Single player, Two player |- |Platform: |Super Famicom/Super Nintendo Entertainment System |- style=background:#ccccff |Media: |32-megabit cartridge (electronics) |} ''Donkey Kong Country'' is a video game developed by Rare (video game company) and Nintendo, featuring the popular arcade character, Donkey Kong. It was released for the Super Nintendo and Super Famicom in 1994. The game was released in Japan under the title ''Super Donkey Kong''. It was produced by Tim Stamper. In this game, Donkey Kong and his nephew, Diddy Kong, have to recover Donkey Kong's stolen hoard of bananas from King K. Rool. Other characters include Candy Kong, Funky Kong, and Cranky Kong (who happens to be the original Donkey Kong and the father or grandfather of the current Donkey Kong). It was also the first time Donkey Kong's home environment, Donkey Kong Island, was established. The game was revolutionary in that it was the first game for a mainstream home video game console to use pre-rendered 3-D graphics. It was a technique that was also used in Rare's ''Killer Instinct''. Many later 3-D video games would also use pre-rendered 3-D together with fully 3-D objects. Rare took significant financial risks in purchasing the expensive Silicon Graphics equipment used to render the graphics. If the game had not been a commercial success, the company could possibly have gone bankrupt. Donkey Kong Country also had an extremely popular video game music. The quality of the music is considered by many to be some of the best in its genre. Composers Robin Beanland, Eveline Fischer and Dave Wise collaborated on this ensemble of lush jungle music. This rich, diverse composition consists of over 20 tracks including: :Theme, Simian Segue, DK Island Swing, Cranky's Theme, Cave Dweller Concert, Bonus Room Blitz, Aquatic Ambiance, Candy's Love Song, Bad Boss Boogie, Mine Cart Madness, Life in the Mines, Voices of the Temple, Forest Frenzy, Treetop Rock, Funky's Fugue, Misty Menace, Northern Hemispheres, Ice Cave Chant, Fear Factory, Gang-Plank Galleon, The Credits Concerto Two sequels, ''Donkey Kong Country 2'' and ''Donkey Kong Country 3'', were later made. All three games also had counterparts on the Game Boy and Super Game Boy in the form of the ''Donkey Kong Land'' series. The Donkey Kong Country name was also used for an Internet game called ''Donkey Kong Country Barrel Maze'' in 2003. In 1999, a Nintendo 64 game was released called ''Donkey Kong 64'' that was a direct sequel to the DKC franchise. This title featured a playable, hidden version of the original 1981 title. ==Ports== In 2000, a port of ''Donkey Kong Country'' for the Game Boy Color was released. One of the new features included was Game Boy Printer compatibility. In 2003, another port of the game was released for the Game Boy Advance which included remodeled map screens, minigames, a Hero Mode quest where players could only play the game as Diddy Kong, and the DK Attack timed mode. ==See also== *Donkey Kong Country (TV series) *List of Game Boy Advance games *List of SNES games *List of Super Famicom games *Platform game *Kong in Concert ==Sources== *http://www.classicgaming.com/vgtunes/index_files/dkc.htm ==External links== *[http://gamefaqs.com/console/snes/data/8949.html GameFAQs entry for ''Donkey Kong Country'' (SNES)] *[http://gamefaqs.com/portable/gbadvance/data/35562.html GameFAQs entry for ''Donkey Kong Country'' (Game Boy Advance)] 1994 computer and video games Donkey Kong platform games Game Boy Advance games Game Boy Color games Rareware games Super NES games

Donkey Kong Country



Was DKC or Killer Instinct first? I thought DKC was. I particularly remember reading how Rares purchase of expensive SGI workstation(s) to create the CGI used for the sprites was a risky manouvere, that would have meant Rares financial death if the game was a flop.--User:DooMDrat 11:29, Apr 12, 2005 (UTC) According to http://www.planetnintendo.com/nindb/fran/index.shtml, dkc came out a year before killer instinct on SNES User:Rmrfstar 23:49, 13 Apr 2005 (UTC) :Thanks, editing article accordingly.--User:DooMDrat 09:21, Apr 14, 2005 (UTC)


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Words begining with Donkey_Kong_Country:

Donkey_Kong_Country
Donkey_Kong_Country
Donkey_Kong_Country:_Legend_of_the_Crystal_Coconut
Donkey_Kong_Country_(TV_series)
Donkey_Kong_Country_(tv_series)
Donkey_Kong_Country_2
Donkey_Kong_Country_2:_Diddy's_Kong_Quest
Donkey_Kong_Country_2:_Diddy_Kong's_Quest
Donkey_Kong_Country_2_-_Diddy's_Kong_Quest
Donkey_Kong_Country_3
Donkey_Kong_Country_3
Donkey_Kong_Country_3:_Dixie_Kong's_Double_Trouble
Donkey_Kong_Country_3:_Dixie_Kong's_Double_Trouble!
Donkey_Kong_Country_3_-_Dixie_Kong's_Double_Trouble
Donkey_Kong_Country_Barrel_Maze


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