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CastleVania



#REDIRECT Castlevania

Castlevania



''Castlevania'' (キャッスルヴァニア) is a video game video game series, created and developed by Konami. The series debuted in Japan with the release of ''Demon Castle Dracula'' (悪魔城ドラキュラ ''Akumajō Dracula'') for the Famicom Disk System (FDS) and MSX platforms in 1986. Even though the MSX 2 port (which was localized in Europe under the title of ''Vampire Killer'') was released first outside of Japan (a fact which had led to many people attribute the MSX version as the original game, when in reality the FDS version came out first), many people in the west weren't exposed to ''Demon Castle Dracula'' until the FDS release was Porting to Cartridge (electronics) format for the Nintendo Entertainment System and Software localization for North American and European release under the title of ''Castlevania'' in 1987. In Japan, the series is mostly known as ''Demon Castle Dracula''. However, not every entry in the franchise has borne that title. For example, several installments for the Nintendo Game Boy were released under the title ''The Legend of Dracula'' (ドラキュラ伝説 ''Dracula Densetsu''), and the game known in North America as ''Castlevania III: Dracula's Curse'' was originally released in Japan as ''The Legend of the Demon Castle'' (悪魔城伝説 ''Akumajō Densetsu''). Since ''Castlevania: Harmony of Dissonance'' for the Game Boy Advance, the Japanese games officially adopted the western title ''Castlevania'' for a brief period, although it should be noted that the Japanese release of ''Castlevania Chronicles'' (titled ''Akumajō Nendaiki: Akumajō Dracula'') first utilized the ''Castlevania'' name as part of the game's alternate English title (''Castlevania Chronicle''). According to series producer Koji Igarashi (or IGA, as he is sometimes known), the developers chose to adopt the ''Castlevania'' moniker as a way to involve scenarios that do not solely revolve around Dracula himself. The series will be changing back to its original ''Akumajō Dracula'' moniker in Japan with the release of ''Castlevania: Dawn of Sorrow'' (titled ''Akumajō Dracula: Sōgetsu no Jūjika'' in Japan) and ''Castlevania: Curse of Darkness'' (tentatively titled ''Akumajō Dracula: Yami no Juin'') due to overwhelming fan demand according to the producer. The series is also famous for the differences seen between the Japanese and United States versions. When the games are converted for western audiences, they usually lose a heavy share of violence and religion imagery and references, a fact that upsets ''Castlevania'' fans. This strong censorship (which is a common practice in many other games) makes the American versions much milder, and such differences can be seen right in the opening sequence of Super Nintendo's ''Super Castlevania IV'', for example. Several games in the series have been produced in very limited quantities, in North America and Europe at least, and have thus greatly fallen short of demand. Most recently, ''Castlevania: Harmony of Dissonance'' and ''Castlevania: Aria of Sorrow'' had sold on eBay for two to three times their original selling price before Copyright infringement of software became common. ''Demon Castle Dracula X: Rondo of Blood'', considered by many ''Castlevania'' fans to be the "holy grail" of the series, still easily sells for over a hundred dollars due to being released solely on the Japanese PC Engine. ==Overview== The ''Castlevania'' series is about a war between the enchanted family bloodline of the Castlevania characters#The Belmont Clan and Dracula (Castlevania). At least every hundred years, Dracula is resurrected and it is up to the Belmonts to defeat him before he causes too much pain and suffering. The most notable Belmont is perhaps Simon Belmont, star of the first several ''Castlevania'' games. However, the games feature many other characters, including Belmonts, relatives and other people that the player can take control of. Included among the usable characters is Alucard Tepes, the son of Dracula himself. Also, several female characters star in some of the later games. See Castlevania characters for more information about the characters of ''Castlevania''. The series is loosely based on the mythology of Bram Stoker's novel ''Dracula''. In fact, the novel is considered to be within the official canon of the series; the events taking place prior to ''Castlevania: Bloodlines''. However, the series also incorporates a variety of other monsters from classic horror fiction, horror film, fantasy, and mythology. ==Evolution of the games== The games' mechanics can be seen as very similar (and most times simplistic) on most of the earlier titles. These games take the form of the typical platform game in which the player usually takes the role of a whip-wielding warrior from the Belmont family as he ventures himself inside Castlevania (Count Dracula's castle) and fights several different monsters and ghosts. On most ''Castlevania'' games, the main weapon is a Whip (implement) (the Vampire Killer), which can be upgraded to a long flail. Other weapons such as daggers, axes and vials of holy water can also be seen in several versions. The general appearance of the characters in the games also changed since the first installments. In the earlier games, the main characters were usually warriors sporting leather armours or other kinds of battle suits. As new ''Castlevania'' games began to be released, the outfit of those heroes changed to more elegant, fancy vests, reflecting an evolution in the games, also in matters of character design. This modern look adopted for the characters in the newer games could be said to have been introduced by ''Castlevania: Symphony of the Night'', the first game to feature the Japanese artist Ayami Kojima as the character designer. Another detail to be noted is the distinctive anime-style design of those characters, which can be seen as present in almost the entire series, but making itself stronger in games such as ''Dracula X: Rondo of Blood'', as well as in the later titles. As time passed, new elements and interesting features were added to the games, which started following a more Role playing game-like tone, first seen on ''Castlevania II: Simon's Quest''. A milestone was reached by the release of ''Castlevania: Symphony of the Night'' for the PlayStation. The game took the Super Metroid style and gameplay and added RPG elements. It is regarded by many as the finest game in the ''Castlevania'' series. The three games subsequently released for the Game Boy Advance follow this schema as well. The first games in the series to use 3D computer graphics were released for the Nintendo 64 (the second N64 game is a superset of the first, with many changes, improvements and added features) but many fans consider that they are not worthy successors of the ''Castlevania'' tradition, despite being decent. Yet another 3D Castlevania entitled ''Castlevania: Lament of Innocence'' for the PlayStation 2 is much better regarded, featuring a gameplay similar to the one found on Capcom's ''Devil May Cry''. For a good comparison between the similarities, see Devil May Cry 3: Dante's Awakening#Castlevania similarities. ==Castlevania game list== {| border="1" cellpadding="5" |+ | style="white-space: nowrap; background-color: #abcdef;" |North American/European title | style="white-space: nowrap; background-color: #abcdef;" |Japanese title | style="white-space: nowrap; background-color: #abcdef;" |System | style="white-space: nowrap; background-color: #abcdef;" |Year |- | style="white-space: nowrap;" |''Castlevania (video game)'' | ''Demon Castle Dracula''
(悪魔城ドラキュラ ''Akumajō Dracula'') |Famicom Disk System, NES | style="white-space: nowrap;" |1986 |- | style="white-space: nowrap;" |''Vampire Killer'' (''Europe only'') | ''Demon Castle Dracula'' |MSX | style="white-space: nowrap;" |1986 |- | style="white-space: nowrap;" |'''''Castlevania II: Simon's Quest''''' | ''Dracula II: The Accursed Seal''
(ドラキュラII呪いの封印 ''Dracula II: Noroi no Fūin'') |Famicom Disk System, NES | style="white-space: nowrap;" |1987 |- | style="white-space: nowrap;" |''Haunted Castle (video game)'' | ''Demon Castle Dracula'' |Video arcades | style="white-space: nowrap;" |1988 |- | style="white-space: nowrap;" |''Castlevania Adventure'' | ''The Legend of Dracula''
(ドラキュラ伝説 ''Dracula Densetsu'') |Game Boy | style="white-space: nowrap;" |1989 |- | style="white-space: nowrap;" |'''''Castlevania III: Dracula's Curse''''' | ''Legend of the Demon Castle''
(悪魔城伝説 ''Akumajō Densetsu'') |NES | style="white-space: nowrap;" |1990 |- | style="white-space: nowrap;" |''Super Castlevania IV'' | ''Demon Castle Dracula'' |SNES | style="white-space: nowrap;" |1991 |- | style="white-space: nowrap;" |'''''Castlevania II: Belmont's Revenge''''' | ''The Legend of Dracula II''
(ドラキュラ伝説II ''Dracula Densetsu II'') |Game Boy | style="white-space: nowrap;" |1991 |- | style="white-space: nowrap;" |''Dracula X: Rondo of Blood''
(''Not released in North America/Europe'') | ''Demon Castle Dracula X: Rondo of Blood''
(悪魔城ドラキュラX血の輪ロンド廻 ''Akumajō Dracula X: Chi no Rondo'') |PC Engine | style="white-space: nowrap;" |1993 |- | style="white-space: nowrap;" |''Castlevania Chronicles''
(''Not released in North America/Europe'') | ''Demon Castle Dracula'' |Sharp X68000 | style="white-space: nowrap;" |1993 |- | style="white-space: nowrap;" |''Castlevania: Bloodlines''
''Castlevania: The New Generation'' (''Europe'') | ''Vampire Killer'' (バンパイアキラー) |Sega Mega Drive/Sega Genesis | style="white-space: nowrap;" |1994 |- | style="white-space: nowrap;" |''Castlevania: Dracula X''
'''''Castlevania: Vampire's Kiss''''' (''Europe'') | ''Demon Castle Dracula XX''
(悪魔城ドラキュラXX ''Akumajō Dracula XX'') |SNES | style="white-space: nowrap;" |1995 |- | style="white-space: nowrap;" |''Castlevania: Symphony of the Night'' | ''Demon Castle Dracula X: Nocturne in the Moonlight''
(悪魔城ドラキュラX月下の夜想曲 ''Akumajō Dracula X: Gekka no Yasōkyoku'') |Sony PlayStation, Sega Saturn | style="white-space: nowrap;" |1997 |- | style="white-space: nowrap;" |''Castlevania Legends'' | ''Demon Castle Dracula: Dark Night Prelude''
(悪魔城ドラキュラ漆黒たる前奏曲 ''Akumajō Dracula: Shikkoku Taru Zensōkyoku'') |Game Boy | style="white-space: nowrap;" |1998 |- | style="white-space: nowrap;" |''Castlevania 64''
(a.k.a. ''Castlevania 64'') | ''Demon Castle Dracula Apocalypse''
(悪魔城ドラキュラ黙示録 ''Akumajō Dracula Mokushiroku'') |Nintendo 64 | style="white-space: nowrap;" |1999 |- | style="white-space: nowrap;" |''Castlevania: Legacy of Darkness'' | ''Demon Castle Dracula Apocalypse Side-Story: Legend of Cornell''
(悪魔城ドラキュラ黙示録外伝 ''Akumajō Dracula Mokushiroku Gaiden'') |Nintendo 64 | style="white-space: nowrap;" |1999 |- | style="white-space: nowrap;" |''Castlevania Chronicles'' | ''Castlevania Chronicle: Demon Castle Dracula''
(悪魔城年代記 悪魔城ドラキュラ ''Akumajō Nendaiki: Akumajō Dracula'') |Sony PlayStation | style="white-space: nowrap;" |2001 |- | style="white-space: nowrap;" |''Castlevania: Circle of the Moon'' | ''Demon Castle Dracula: Circle of the Moon'' |Game Boy Advance | style="white-space: nowrap;" |2001 |- | style="white-space: nowrap;" |''Castlevania: Harmony of Dissonance'' | ''Castlevania: Concerto of Midnight Sun''
(キャッスルヴァニア白夜の協奏曲 ''Castlevania: Hakuya no Kyōsōkyoku'') |Game Boy Advance | style="white-space: nowrap;" |2002 |- | style="white-space: nowrap;" |''Castlevania: Aria of Sorrow'' | ''Castlevania: Minuet of Dawn''
(キャッスルヴァニア暁月の円舞曲 ''Castlevania: Akatsukitsuki no Enbukyoku'') |Game Boy Advance | style="white-space: nowrap;" |2003 |- | style="white-space: nowrap;" |''Castlevania: Lament of Innocence'' | ''Castlevania'' (キャッスルヴァニア) |Sony PlayStation 2 | style="white-space: nowrap;" |2003 |- | style="white-space: nowrap;" |''Castlevania: Dawn of Sorrow'' | ''Demon Castle Dracula: Cross of the Blue Moon''
(悪魔城ドラキュラ 蒼月の十字架 ''Akumajō Dracula: Sōgetsu no Jūjika'') |Nintendo DS | style="white-space: nowrap;" |2005 TBA |- | style="white-space: nowrap;" |''Castlevania: Curse of Darkness'' | ''Demon Castle Dracula: Curse of Darkness''
(悪魔城ドラキュラ 闇の呪印 ''Akumajō Dracula: Yami no Juin'') |Sony PlayStation 2, Xbox | style="white-space: nowrap;" |2005 TBA |- |} ==Chronology== According to the chronological order of the storyline of the ''Castlevania'' series and the year the game was chronologically set in, according to [http://www.classicgaming.com/castlevania/dungeon.htm The Castlevania Dungeon]. Prior to the release of ''Castlevania: Harmony of Dissonance'', every game in the series was accepted as canon (fiction), with the original versions of certain games (such as the original ''Castlevania'' and ''Dracula X'') usually accepted as the canonical interpretation of certain events. However, when Koji Igarashi took over as producer for the series, he revised the timeline and removed a few games from it. Namely, ''Castlevania Legends'', ''Castlevania 64'', ''Castlevania: Legacy of Darkness'' and ''Castlevania: Circle of the Moon''. Igarashi tried to justify his decision by saying he was trying to make the series' canon more coherent, but some fans have criticized him, claiming that he's ruining the previously-established storyline. Many fans are quick to point out that the games Igarashi retconned were all games developed without his involvement after ''Castlevania: Symphony of the Night'' was first released, which was Igarashi's first ''Castlevania'' title. {| border="1" cellpadding="1" |- bgcolor="#abcdef" |Year |Game Titles |Notes |- |1094 | style="white-space: nowrap;" |''Castlevania: Lament of Innocence'' | |- |1450 | style="white-space: nowrap;" |''Castlevania Legends'' |Retconned from Koji "IGA" Igarashi's ideal version of the timeline due to the implied relationship between Alucard and Sonia Belmont. |- |1476 | style="white-space: nowrap;" |'''''Castlevania III: Dracula's Curse'' | |- |1479 | style=\"white-space: nowrap;\" |''Castlevania: Curse of Darkness'' | |- |1576 | style=\"white-space: nowrap;\" |''The Castlevania Adventure'' | |- |1591 | style=\"white-space: nowrap;\" |''Castlevania II: Belmont's Revenge'' | |- | rowspan=\"6\" |1691 | style=\"white-space: nowrap;\" |''Vampire Killer'' | rowspan=\"6\" |All known as Akumajō Dracula in Japan |- | style=\"white-space: nowrap;\" |''Haunted Castle (video game)'' |- | style=\"white-space: nowrap;\" |''Castlevania (video game)'' |- | style=\"white-space: nowrap;\" |''Akumajo Dracula X68000'' |- | style=\"white-space: nowrap;\" |''Castlevania Chronicles'' |- | style=\"white-space: nowrap;\" |''Super Castlevania IV'' |- |1698 | style=\"white-space: nowrap;\" |''Castlevania II: Simon's Quest'' | |- |1748 | style=\"white-space: nowrap;\" |''Castlevania: Harmony of Dissonance'' | |- | rowspan=\"2\" |1792 | style=\"white-space: nowrap;\" |''Dracula X: Rondo of Blood'' | rowspan=\"2\" | |- | style=\"white-space: nowrap;\" |''Castlevania: Dracula X'' |- |1797 | style=\"white-space: nowrap;\" |''Castlevania: Symphony of the Night'' | |- |1830 | style=\"white-space: nowrap;\" |''Castlevania: Circle of the Moon'' |Retconned from the timeline by IGA |- |1844 | style=\"white-space: nowrap;\" |''Castlevania: Legacy of Darkness'' |Retconned from the timeline by IGA |- |1852 | style=\"white-space: nowrap;\" |''Castlevania 64'' |Retconned from the timeline by IGA |- |1914 | style=\"white-space: nowrap;\" |''Castlevania: Bloodlines'' | |- ||2035 | style=\"white-space: nowrap;\" |''Castlevania: Aria of Sorrow'' | |- ||2038 | style=\"white-space: nowrap;\" |''Castlevania: Dawn of Sorrow''''' | |} ==Related games== There are also six parody games created by Konami that have ''Castlevania''-related elements or characters. These, according to [http://www.classicgaming.com/castlevania/ Castlevania Dungeon], are: {| border="1" cellpadding="1" |- bgcolor="#abcdef" |Game Title |Console/Platform |Year |Notes |- |''Konami Wai Wai World'' [http://www.demiforce.com/ fan translation] |Nintendo Famicom |1988 |Japan only |- |''Wai Wai World 2: SOS From Parsley Castle!!'' [http://vice.parodius.com/ fan translation] |Nintendo Famicom |1991 |Japan only |- |''Akumajou Special: Boku Dracula-kun'' [http://vice.parodius.com/ fan translation] |Nintendo Famicom |1991 |Japan only |- |''Kid Dracula'' |Game Boy |1993 |''Akumajō Special: Boku Dracula-kun'' in Japan |- |''Sexy Parodius'' |Arcade, PlayStation, Sega Saturn |1996 | |- |''Konami Krazy Racers'' |Game Boy Advance |2001 |''Wai Wai Racing'' in Japan |} ==External links== ===Official websites=== *[http://www.konamityo.co.jp/castlevania/en/index.html Official website for the ''Castlevania'' series] *[http://www.konamityo.co.jp/cvaniac/index.html Official website for the ''Castlevania Chronicles'' PlayStation game] (site in Japanese language) *[http://www.konami.com/usa Konami of America] ===Informative websites=== *[http://www.classicgaming.com/castlevania/ Castlevania Dungeon] *[http://www.vgmuseum.com/mrp/ Mr. P's Castlevania Realm] *[http://www.gamingredients.com/features/historyofcastlevania/ History of Castlevania] at [http://www.gamingredients.com gamingredients.com] *[http://www.inverteddungeon.com/ Inverted Dungeon], a descendant of [http://www.icvdforums.com/ ICVD] forums *[http://www.gamekult.com/tout/jeux/GP000208/ Castlevania at gamekult.com] (site in French language) *[http://www.linnavaanijat.com/ Linnavaanijat] (site in Finnish language) Castlevania

Castlevania



Articles on the universe of the Castlevania games. Computer and video game franchises Fictional universes Vampires in games

Castlevania



==New Stuff== FINALLY, all of the Castlevania game pages are up and running. Just finished the final one, Castlevania Chronicles, just now. So, I know that at least one had to see the changes to the Games Tables that I made. I seperated the table into a North American release table and a Japanese release table and put them to their own pages. I think it looks better this way, but the pages themselves looks kinda plain. Anyone that wants to tweak it should go ahead. My next project is a seperate page for the Chronology stuff, but for this to be justified, I'll have to add a lot more than the table that's currently on the Castlevania page. So it'll be a couple days as I gather up information. Also, I have a favor to ask of present and future editors to this page. As I keep an eye on this page, I try to keep a personal page updated with any new pages and redirects that anyone adds to the Castlevania pages. That page is located @ User:Eric42/castlevaniapages and I ask that if you add a new page or redirect a page to something else, add it to that page. It'll help me keep track. You don't have to, but it's something that all of us can use as a reference too. User:Eric42 02:46, 10 Feb 2005 (UTC) :Having seperate pages for the Japanese and North American release lists is ''profoundly'' redundant. Besides, one of the most important reasons for having the list is to be able to compare what North American game corresponds to what Japanese game. Frankly, I don't see why we need to have a seperate page for the game list to begin with, since the main Castlevania page is by no means long enough to need to be split. But even if we do have it on a different page, we should only have the one. Once again, I humbly suggest the table I threw together User:Seancdaug/Castlevania test#Version_Two. It's compliant with the Wikipedia:Manual of Style (Japan-related articles), and follows roughly the same format you've set up in your tables. :I've gone ahead and replaced the links to the two seperate pages with that table. The list should have the context provided by the introductory paragraphs, and the page isn't anywhere near long enough to need breaking down. If nothing else, Castlevania Japan Games should be eliminated: it's meaningless to most English readers without being able to tell that, say, ''Dracula II: The Accursed Seal'' is the same thing as ''Castlevania II: Simon's Quest''. That's my $.02, anyway. –User:Seancdaug 10:46, Feb 13, 2005 (UTC) ==Reconning== So, I redid the Chronology table today, putting the years first which just seemed to make since to me when I thought about it. But while I redid it, I noticed that several of the games have notes in them that say that they have been retconned. I don't understand this. I've seen plenty of sites fit the games into the timeline so I don't really know if they have been officially retconned out of the series or not. Does anyone have any sources (storyline or otherwise) that would confirm this? User:Eric42 17:31, 28 Jan 2005 (UTC) :From what I remember, when KCET took full control over the series (it was developed by multiple studios beforehand) they changed the timeline to this: http://www.konamityo.co.jp/CV21/products/chronological/popup/images/chrono_m.gif --User:Boco XLVII 04:22, 10 Feb 2005 (UTC) ==New Games Table== Been working on a brand new table for the games list. I thought User:Eric42/castlevaniatest might have been a good idea, but after implementing it, I think it looks way to crowded. If anyone wants to take it and work on a new idea. User:Eric42 04:14, 25 Jan 2005 (UTC) :Hmm, that's hard to know. You just moved the notes parts from the right to the bottom of each item, right? Well, I think it got a little hard to see things now. I'm not sure why. Perhaps it would be better to leave it the way it was before. I think it looks clearer that way, but I really don't know. I'm not that good at messing with tables, so I can't think of many ways of making this one better. Sorry.--User:Mackeriv 23:44, 25 Jan 2005 (UTC) :I'm not sure it's really a good idea to be using a table here to begin with, honestly. A simple list seems more appropriate. Something like: :* ''Castlevania I'' — Famicom Disk System/NES (1986) :** Also released on the Commodore 64, Amiga, DOS, Microsoft Windows, Game Boy Advance and in video arcades (Nintendo Vs. Series and Play Choice 10); 悪魔城ドラキュラ (''AkumaJō Dracula'') in Japan :Using a table for a list like this just makes things look cluttered, period, plus it makes the page a lot larger than in needs to be, and harder to edit. Just my two cents, though User:Seancdaug 09:47, Jan 26, 2005 (UTC) :::I like the tables better, but to be honest, I've not compared the two types, so I'll make something up tonight after work and see how they look. But from what I "see" in my mind, I don't think the list format would look any better. At least, with tables, the name of the game is easy to see and everything about it is to the right (not below, which is one problem with my idea above.) User:Eric42 17:17, 26 Jan 2005 (UTC) ::::The major problem with tables is that they tend to scale very poorly: at smaller screen resolutions, they look extremely cluttered. Tables are useful for managing lots of information, but, frankly, we're not dealing with a lot of information, here: there's the game title, the platform, and the year. Most detailed information should be on a seperate page for the game itself, or at least in a seperate section. Tables should be used only for quick reference, anyway: information about ''Castlevania III'''s special music chip, for instance, doesn't belong there. ::::I think the best would to handle it, especially given the various different titles depending on the region, would be an ordered list, wherein the first line is basic information (''Name — System (Year)''), and a seperate sublist for strongly relevant reference info. Taking, as an example, the entry on ''Castlevania: Dracula X'', you'd have something like this: ::::* ''Castlevania: Dracula X'' — Super Nintendo Entertainment System (1995) ::::** ''Akumajō Dracula XX'' in Japan ::::** '''''Castlevania: Vampire's Kiss''''' in Europe ::::** Remake of ''Dracula X: The Rondo of Blood'' ::::This is generally easier to read, as well: the current table layout is only really useful if you know the American title. With a list like above, a European gamer doesn't need to rooting through a column to find out that it refers to ''Vampire's Kiss''. I'm putting something together to show what I have in mind at the moment: I'll post a link when I'm done. User:Seancdaug 00:17, Jan 27, 2005 (UTC) ::::User:Seancdaug/Castlevania test. Take a look. User:Seancdaug 00:55, Jan 27, 2005 (UTC) :Like I said before, I think the table thing looks fine (the way it was before), but yes, I agree certain bits of info should stay out, like ''Castlevania III'''s music chip. It really doesn't belong there. So, if the table is to be kept, it would be better to only list what's really important on it. That's subjective, I know, but I don't think it'd be too hard to figure that out. However, Sean's (I can call you that way, right?) test looks good too. So, I'm not really sure. Maybe making the games' titles both Italics ''and'' bold would make things better. Even more visible.--User:Mackeriv 01:38, 27 Jan 2005 (UTC) ::Yeah, game titles probably should be in bold. I went ahead and changed that. I also started playing away to see what I could do with a table, and put up what I came up. There's probably some room for improvement, and I still don't like it as much as a simple list, but I thought I'd share and see what everyone thinks. Once more, User:Seancdaug/Castlevania test. -User:Seancdaug 06:22, Jan 27, 2005 (UTC) == Nintendo 64 games == To user:Mackeriv or anybody that knows it. I was pretty sure that the second Nintendo 64 Castlevania game was rehash of the first, with more characters, better graphics and some plot and gameplay expansion. The modification you did to the following sentence :''(the second N64 game is seen by some as an improved version of the first one)'' implies some kind of controversy regarding if the game is an improved version of the first or not. Who are the ones that believe the game is not it? Maybe this phrase would be better :''(the second N64 game is a superset of the first, with many features added)'' Everybody feel free to comment with your opinion. --User:Xdcdx 13:31, 9 Oct 2004 (UTC) :Well, let me explain. I've played both games for the first time just some days ago, but I didn't make it far. From what I could tell, ''Legacy of Darkness'' looks a lot different from the first game. The opening sequence is completely different, and so is the story text from the beginning. You start controlling a different character, in a different place. For those reasons, I thought that saying "the second N64 game is an improved version of the first one" kind of sounded like a generalization, even if it's not that far from the truth. For me, this game seems like it has a very different premise. Take a look at this info from [http://www.classicgaming.com/castlevania/dungeon.htm The Castlevania Dungeon], for example: :"To be honest, I expected pathetically little out of Castlevania: Legacy of Darkness. On the surface, it seemed to be a pathetic way for Konami to eek some more money out of the successful Castlevania name. It uses pretty much the same engine (although it supports the expansion pack), reuses some old levels...heck, I even figured they'd use the same music again. :I can't say that the my expectations weren't completely false - a lot does seem recycled from Castlevania 64. But in a good way. There's a slew of new levels, most of which are rather cool. The opening level is a short pirate ship where you must fight a giant sea serpent on a bridge. Later on, you have to tackle the outer wall, egyptian-like ruins and an art gallery. :Although there are levels that are "technically" the same, the layouts and goals are entirely differents. For instance, you still have to go through the Castle Villa, but instead to chasing a kid while being followed by a psychotic Frankenstein-thing, you now have to lead a little kid named Henry through the maze, plus search down two crests to open up the door leading to the end level. The Tower of Execution looks basically the same, but there are all new traps and the route is totally different. It looks similar, but in reality, it's not. With all of these stages, the overall game is longer, about 13 stages total." :Looks like it reuses several elements from ''Castlevania 64'', yeah. I just thought I could make that part "less generalized" by saying that some people think of it as an improved version. I don't think it sounded very innacurate that way. :Anyway, I think the phrase you suggested sounds good, too. – User:Mackeriv 19:09, 9 Oct 2004 (UTC) I see, all is clear now. If you don't mind I'll rephrase the sentence so some kind of controversy is not hinted. --User:Xdcdx 19:28, 9 Oct 2004 (UTC) :Sure. It looks alright now. – User:Mackeriv 20:25, 9 Oct 2004 (UTC) :Alright. I know this issue was settled quite a while ago already, but I have some new things to add here now. I've played and beat both games by now (''Castlevania 64'' once, and three times ''Legacy of Darkness'', to be more exact), and well, looks like ''Legacy'' is pretty much everything the first game was supposed to be, and also almost everything it was. :I'll explain. You start ''Legacy'' by playing as Cornell, but the entire ''C64'' game is there, built-in. Cornell's story works as a prelude to the story in ''C64''. When you're done with him, you automatically unlock the Henry character. If you sucessfully reach his goals in a new game (to rescue a group of children in a few days), you'll unlock new features. Among those, Carrie and Reinhardt, the characters of the first game. :When you play with them, you'll notice those games are indeed what you see in ''C64'', with some very small differences. For example, the first level (Forest of Silence) is different for them, but the game resumes just like in ''C64'' afterwards. Some voice samples seen in ''C64'' (Carrie's, Reinhardt's and Dracula's) are missing on ''Legacy'', as well as the two secret costumes from that game (you have different ones on ''Legacy''. :So yeah, I think that's all. You were right, I'm sorry. Anyway, this sounds like a gimmick pulled off by Konami, whether intentional or not. If I were to buy those games, for example (and knew about this all), I'd get ''Legacy'' and leave ''C64'' alone. It's not really worth it. – User:Mackeriv 05:13, 1 Nov 2004 (UTC) Thanks for the detailed update. I think the sentence that I added describing the N64 games is still valid, but if you see a way to make it more informative, feel free to update it. --User:Xdcdx 13:18, 1 Nov 2004 (UTC) == Logos == I noticed something happened to the logos on this page, but I'm not sure what. They were all changed to different versions, but for me, they don't look any better (on the very contrary), and the size is larger too. What happened anyway? I really do think things were better before that.--User:Mackeriv 03:58, 30 Jan 2005 (UTC) :That was me. I thought the originals were... well... ugly. Particularly the Japanese logo (which was off-color and far too small, and the original U.S. logo (which was inexplicably tinged blue). I replaced them, and I thought they looked much better. What about them makes them look worse to you, Kaonashi? – User:Seancdaug 16:45, Jan 30, 2005 (UTC) The logos are discoulored. It's like the colours are faded. I can see that very easily on the Akumajo logo and the American NES Castlevania logo. It's pretty obvious to me. The colours are considerably less vibrant. Just look at those reds. I really can't see how this is better than it was before. Anyway, the opinion of other people would be greatly appreciated here.--User:Mackeriv 20:40, 5 Feb 2005 (UTC) PS: I'm not trying to diss your work, Daug. You did many good things to these articles, as I can see. It's just these logos that look a little odd to me, but that'll be sorted out eventually. Everything else you added to the other articles looks good to me.--User:Mackeriv 21:18, 5 Feb 2005 (UTC) :Oh, no offense taken (and sorry for the delayed reply...). I think the problem is that the images were taken directly from emulator screenshots. The palettes in use were designed to accurately emulate NTSC color palettes (as opposed to the old loopy/Nesticle palettes, which are more of an approximation). I didn't really think about it at the time, as I'm so used to it, and it does seem like it's closer to the original design (well, to me, I guess...), but I see your point. It's not too much of a problem to redo them with a different palette, though, which I can do tonight, if it really bothers people. -User:Seancdaug 16:10, Feb 24, 2005 (UTC)


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C

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Words begining with Castlevania:

CastleVania
Castlevania
Castlevania
Castlevania
Castlevania:_Aria_of_Sorrow
Castlevania:_Aria_of_Sorrow
Castlevania:_Bloodlines
Castlevania:_Bloodlines
Castlevania:_Circle_of_the_Moon
Castlevania:_Concerto_of_the_Midnight_Sun
Castlevania:_Curse_of_Darkness
Castlevania:_Dawn_of_Sorrow
Castlevania:_Dawn_of_Sorrow
Castlevania:_Dracula_X
Castlevania:_Harmony_of_Dissonance
Castlevania:_Lament_of_Innocence
Castlevania:_Legacy_of_Darkness
Castlevania:_Minuet_of_Dawn
Castlevania:_Rondo_of_Blood
Castlevania:_Symphony_of_The_Night
Castlevania:_Symphony_of_the_Night
Castlevania:_Symphony_of_the_Night
Castlevania:_The_New_Generation
Castlevania:_Vampire's_Kiss
Castlevania_(video_game)
Castlevania_(video_game)
Castlevania_3
Castlevania_64
Castlevania_Adventure
Castlevania_Adventure,_The
Castlevania_characters
Castlevania_characters
Castlevania_characters
Castlevania_Chronicles
Castlevania_DS
Castlevania_DS
Castlevania_Games
Castlevania_games
Castlevania_games
Castlevania_I
Castlevania_II
Castlevania_II:_Belmont's_Revenge
Castlevania_II:_Simon's_Quest
Castlevania_II:_Simon's_Quest
Castlevania_III
Castlevania_III:_Dracula's_Curse
Castlevania_Japan_Games
Castlevania_Japan_games
Castlevania_Legends
Castlevania_Rondo_of_Blood
Castlevania_series


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